- Ff7 Gold Saucer
- Ff7 Gold Saucer Gp
- Ff7 Gold Saucer Guide
- Ff7 Gold Saucer Easy Gp
- Ff7 Gold Saucer Date
- Ff7 Gold Saucer Prizes
Limit Breaks
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Aeris Gainsborough's Limit Breaks
I-1: Healing Wind
Aeris creates an encircling wind that restores a large amount of lost HP to herself and her friends.
Aeris creates an encircling wind that restores a large amount of lost HP to herself and her friends.
I-2: Seal Evil
Purple lights fly into all of Aeris's opponents. This attack causes no damage but has the same effect as 'Stop' and 'Silence' on all of them.
Purple lights fly into all of Aeris's opponents. This attack causes no damage but has the same effect as 'Stop' and 'Silence' on all of them.
II-1: Breath of Earth
Streams of blue light wrap around the allies, curing status ailments.
Streams of blue light wrap around the allies, curing status ailments.
II-2: Fury Brand
Aeris waves her staff, causing blue lightning to hit herself and her allies, followed by yellow, circular lights. This will instantly max out the other characters' Limit gauges.
Aeris waves her staff, causing blue lightning to hit herself and her allies, followed by yellow, circular lights. This will instantly max out the other characters' Limit gauges.
III-1: Planet Protector
Stars rotate around Aeris and her friends as the screen turns yellow, making them invincible for a short while.
Stars rotate around Aeris and her friends as the screen turns yellow, making them invincible for a short while.
III-2: Pulse of Life
Aeris kneels and prays; every ally's status ailments are cured and they gain back all lost HP and MP.
Aeris kneels and prays; every ally's status ailments are cured and they gain back all lost HP and MP.
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IV: Great Gospel
Rain falls upon Aeris and her companions. It is replaced by a bright sky where three angels can be seen floating around. All allies have their HP and MP restored, and are made invincible for a short time.
Rain falls upon Aeris and her companions. It is replaced by a bright sky where three angels can be seen floating around. All allies have their HP and MP restored, and are made invincible for a short time.
Get 1xx wins in battle (where xx are two matching digits such as 00 or 11). Then go to the cave where the sleeping man is and he'll give you Mithril. Head to the blacksmith's house by the Gold Saucer, give him the Mithril, then climb up the stairs and examine the metal lid at the end of the walkway. In order to do this on disc one you must ride the Buggy into Costa Del Sol. When you cross the sea, the Buggy will come with you and you can ride it to the sleeping man.
Barret Wallace's Limit Breaks
I-1: Big Shot
Collecting energy, Barret fires a huge fireball at one opponent.
Collecting energy, Barret fires a huge fireball at one opponent.
I-2: Mind Blow
Similar in appearance to the Heavy Shot, Barret launches a ball of azure energy at one opponent. While it inflicts no damage, it completely drains that enemy of MP.
Similar in appearance to the Heavy Shot, Barret launches a ball of azure energy at one opponent. While it inflicts no damage, it completely drains that enemy of MP.
II-1: Grenade
Barret fires an invisible shot that explodes into a huge hemisphere of fire that damages all opponents.
Barret fires an invisible shot that explodes into a huge hemisphere of fire that damages all opponents.
II-2: Hammer Blow
Barret dashes forward and punches one enemy as purple waves emanate from his arm. If it misses, this attack causes no damage, but if it hits, the enemy is instantly killed.
Barret dashes forward and punches one enemy as purple waves emanate from his arm. If it misses, this attack causes no damage, but if it hits, the enemy is instantly killed.
III-1: Satellite Beam
Barret locks on to his enemies and calls down beams of blue light to fry the opposition. This attack hits for special damage.
Barret locks on to his enemies and calls down beams of blue light to fry the opposition. This attack hits for special damage.
III-2: Ungermax
Using his weapon like a machine gun, Barret fires repeated rounds of ammunition at all opponents.
Using his weapon like a machine gun, Barret fires repeated rounds of ammunition at all opponents.
IV: Catastrophe
Steam erupts from Barret's weapon as he leaps into the air and fires an earth-scorching beam of yellow light at all his enemies. This attack hits ten times in all for special damage.
Steam erupts from Barret's weapon as he leaps into the air and fires an earth-scorching beam of yellow light at all his enemies. This attack hits ten times in all for special damage.
Get it from a lady wearing a hat in one of the buildings in North Corel after the train ride in disc two.
Cait Sith's Limit Breaks
I-1: Dice
Cait's stuffed moogle throws several dice to the ground. The score that is rolled determines how much damage the targeted enemy will receive.
Cait's stuffed moogle throws several dice to the ground. The score that is rolled determines how much damage the targeted enemy will receive.
II-1: Slot
A slot machine appears. Depending on what you pick, a different result will occur:
A slot machine appears. Depending on what you pick, a different result will occur:
- 3 bars = Cait Sith randomly calls upon a summoned monster.
- 3 crowns = Six toy soldiers appear and fire at all enemies for special damage.
- 3 stars = A moogle (from the 'Summon Chocobo and Moguri' Spell) appears and does a dance that completely restores each members' HP and MP.
- 3 hearts = A cat-girl appears and all allies have a 100% hit rate (no chance of missing) for the rest of the battle.
- 3 moogles = Cait's allies disappear and his moogle grows twice as large, gaining 9999 HP and 999 MP. In this form, he can do anything but use limit breaks, and his attacks cause more damage. When the battle is over, everyone's current HP and MP drop to 1/3rd their former amount. He can't use this ability if there are less than 3 allies.
- 3 faces = All enemies facing you are instantly killed. This ALWAYS works against any enemy.
- Face, face, bar = All allies are instantly killed. There's no way to avoid this, even with the help of accessories like the Safety Bit or an Enemy Skill such as Death Force.
- Any other combination = A random object is dropped on one enemy, inflicting physical damage. It can be a Hell House, Debu Chocobo, Magic Hammer, icicles, a boulder, or a Comet 2-like meteor attack. Just like when you attack normally, it's possible to hit for extra damage (like making a critical hit attack).
Cid Highwind's Limit Breaks
I-1: Boost Jump
Cid performs a diving slash to one enemy.
Cid performs a diving slash to one enemy.
I-2: Dynamite
Using his cigarette, Cid lights a stick of dynamite and tosses it at his enemies, causing a damaging explosion.
Using his cigarette, Cid lights a stick of dynamite and tosses it at his enemies, causing a damaging explosion.
II-1: Hyper Jump
Cid spins into the sky and drives his weapon into the ground, which is covered in a blue light. Upon pulling it out, all enemies are damaged.
Cid spins into the sky and drives his weapon into the ground, which is covered in a blue light. Upon pulling it out, all enemies are damaged.
II-2: Dragon
A serpent-like dragon flies from behind Cloud and encircles one enemy before flying away. HP and MP stolen from the target are given to Cid.
A serpent-like dragon flies from behind Cloud and encircles one enemy before flying away. HP and MP stolen from the target are given to Cid.
III-1: Dragon Dive
Cid leaps in the air and comes down with his weapon 6 times, creating a column of multi-colored energy each time he lands that causes damage.
Cid leaps in the air and comes down with his weapon 6 times, creating a column of multi-colored energy each time he lands that causes damage.
III-2: Big Brawl
Cid pokes and impales opponents with his weapon 8 times while dust rises around him.
Cid pokes and impales opponents with his weapon 8 times while dust rises around him.
IV: Highwind
Cid calls down a barrage of missiles from the Highwind to strike all enemies repeatedly.
Cid calls down a barrage of missiles from the Highwind to strike all enemies repeatedly.
After you get a submarine, go underwater and search for the wrecked plane near the southern part of the world map, between the Western and Eastern continents. His manual is in one of the treasure chests inside the plane.
Cloud Strife's Limit Breaks
I-1: Braver
Cloud dashes forward and performs a diving slash against one opponent.
Cloud dashes forward and performs a diving slash against one opponent.
I-2: Cross Slash
Cloud's three slashes create a symbol over his enemy. When it fadesaway, that enemy is hit once. It also has a chance of paralyzing the hit foe.
Cloud's three slashes create a symbol over his enemy. When it fadesaway, that enemy is hit once. It also has a chance of paralyzing the hit foe.
II-1: Blade Beam
Cloud sends a wave of green energy at the targeted foe. When it hits, smaller waves shoot outward to hit each remaining foe, although the damage is less than the first, big wave.
Cloud sends a wave of green energy at the targeted foe. When it hits, smaller waves shoot outward to hit each remaining foe, although the damage is less than the first, big wave.
Same technique to make them - Screw them in, cut off the head and sharpen (grind).So nothing gets poked, He carries several by placing the ends in a piece of heavy Styrofoam. Stick to pick up garbage. Buy a dowel at a hardware store, drive a long, thin nail into the end, then clip the head of the nail off and sharpen it on a stone, or witha file.We have a local cacher who provides these for CITO events. They are probably easier to insert into the dowel than a nail and hold better, plus the threads help grab the trash. He however uses a screw in the end of old brooms sticks.
II-2: Climhazzard
Cloud sticks his sword into an enemy and then yanks it upwards while jumping for heavy damage.
Cloud sticks his sword into an enemy and then yanks it upwards while jumping for heavy damage.
III-1: Meteorain
Cloud twirls his sword and leaps into the air. With one swing, he sends a shower of meteors down upon his foes, hitting 4 times.
Cloud twirls his sword and leaps into the air. With one swing, he sends a shower of meteors down upon his foes, hitting 4 times.
III-2: Finishing Touch
Creating a light at the tip of his sword, Cloud throws a funnel of risingair that sucks in all opponents for an instant kill attack. Those that survive are dropped to the ground for further physical damage.
Creating a light at the tip of his sword, Cloud throws a funnel of risingair that sucks in all opponents for an instant kill attack. Those that survive are dropped to the ground for further physical damage.
IV: Omnislash
A column of wind surrounds Cloud and his sword lights up. He thenattacks all enemies for a total of 15 hits, finishing with a diving sword slash. The sword strikes cause physical damage, while the last strike hits all foes.
A column of wind surrounds Cloud and his sword lights up. He thenattacks all enemies for a total of 15 hits, finishing with a diving sword slash. The sword strikes cause physical damage, while the last strike hits all foes.
You must earn 32,000 battle points at the Gold Saucer in one visit. You can then trade them in for the manual.
Red XIII's Limit Breaks
I-1: Sled Fang
Swirls of blue energy surround Red XIII, who tackles his opponent for physical damage.
Swirls of blue energy surround Red XIII, who tackles his opponent for physical damage.
I-2: Lunatic High
Sheets of yellow vapor shoot up from around Red XIII and his companions. It has the same affect as 'Haste'. Each ally's evade is also up by 50% temporarily.
Sheets of yellow vapor shoot up from around Red XIII and his companions. It has the same affect as 'Haste'. Each ally's evade is also up by 50% temporarily.
II-1: Blood Fang
Swirls of energy surround Red XIII, who tackles his opponent. In addition to striking for physical damage, Red XIII is healed for a small amount of HP and also gains back some MP as well.
Swirls of energy surround Red XIII, who tackles his opponent. In addition to striking for physical damage, Red XIII is healed for a small amount of HP and also gains back some MP as well.
II-2: Stardust Rain
A field of stars replaces the background. Red XIII howls and a shower of blue lights rain down on all opponents striking twelve times.
A field of stars replaces the background. Red XIII howls and a shower of blue lights rain down on all opponents striking twelve times.
III-1: Howling Moon
A full moon appears, making Red XIII leap up and howl at it. He is affected by Berserk and Haste at the same time.
A full moon appears, making Red XIII leap up and howl at it. He is affected by Berserk and Haste at the same time.
III-2: Earth Rave
Red XIII attacks the enemy with jumping bites and claw scratches. Each time he attacks, balls of fire burst forth and shower over the enemy. This attack hits five times for physical and fire damage.
Red XIII attacks the enemy with jumping bites and claw scratches. Each time he attacks, balls of fire burst forth and shower over the enemy. This attack hits five times for physical and fire damage.
IV: Cosmo Memory
Red XIII summons a flare into which a field of stars and balls of fire are absorbed. The flare then explodes in a ray of Fire followed by an explosion that hits all foes for fire damage.
Red XIII summons a flare into which a field of stars and balls of fire are absorbed. The flare then explodes in a ray of Fire followed by an explosion that hits all foes for fire damage.
Go to Nivelheim and unlock the safe in the right wing of Sephiroth's Mansion (check the secrets section if you don't know how). You'll receive Red XIII's manual from the boss when you defeat him.
Tifa Lockheart's Limit Breaks
The more Limit Breaks she learns, the more slots appear in the slot machine that picks the skill she uses (the abilities listed above). When she gains a new Break, she is able to use a new attack. She can learn up to 10 slots total. When picking a slot, there are three outcomes: HIT, which makes Tifa perform one of the above attacks, YEAH!, which works like HIT but increases the damage inflicted, and MISS, which makes Tifa do nothing. Tifa will then proceed to perform all the moves you end up with in a row. She will randomly switch to a new enemy (or stay with the one she's attacking) for each new move.
I-1: Beat Rush
A quick combination of punches.
A quick combination of punches.
I-2: Somersault
A somersault kick.
A somersault kick.
II-1: Waterkick
A sweep kick that hits for water damage.
A sweep kick that hits for water damage.
II-2: Meteodrive
A back-slam.
A back-slam.
III-1: Dolphin Blow
A rising uppercut accompanied by a geyser of water with a dolphin riding on top of it.
A rising uppercut accompanied by a geyser of water with a dolphin riding on top of it.
III-2: Meteor Strike
Tifa grabs her opponent, jumps in the air, and body-slams them as a huge explosion appears.
Tifa grabs her opponent, jumps in the air, and body-slams them as a huge explosion appears.
IV: Final Heaven
Tifa strikes her enemy with a huge, exploding attack.
Tifa strikes her enemy with a huge, exploding attack.
Go to Nivelheim and play the 'Highwind' theme on the piano in Tifa's house on disc 2 or 3 (X-Square-Triangle-R1+Triangle-R1+Square-X-Square-Triangle-R1+X-O-X-Square-X) followed by Start (see the secrets section details).
Vincent Valentine's Limit Breaks
At the start of any of Vincent's Limit Breaks, his HP is doubled and is filled up to it's maximum amount. It returns to normal afterwards. Also, Vincent can still be affected by status changes while in another form (such as Mini or Poison). While transformed, Vincent is uncontrollable and will randomly perform one of his form's two attacks when his time bar is maxed out.
I: Galiant Beast
Vincent alters his form and becomes a horned, purple monster. Vincent claws and bites one opponent. Vincent throws golden orbs at all foes that hit for ice/lightning damage.
Vincent alters his form and becomes a horned, purple monster. Vincent claws and bites one opponent. Vincent throws golden orbs at all foes that hit for ice/lightning damage.
II: Death Gigas
This Morph changes Vincent into a Frankenstein's Monster. Vincent jumps and punches one enemy. Vincent pounds his chest and fires electricity at all enemies, which strikes for lightning damage.
This Morph changes Vincent into a Frankenstein's Monster. Vincent jumps and punches one enemy. Vincent pounds his chest and fires electricity at all enemies, which strikes for lightning damage.
III: Hell Mask
Vincent transforms into a Jason look-alike, complete with chainsaw and hockey mask. Vincent attacks 5 times with his saw. A poison gas with skulls flying out of it appears and afflicts an enemy with Silence, Sleepel, and Toad ailments in addition to causing poison damage.
Vincent transforms into a Jason look-alike, complete with chainsaw and hockey mask. Vincent attacks 5 times with his saw. A poison gas with skulls flying out of it appears and afflicts an enemy with Silence, Sleepel, and Toad ailments in addition to causing poison damage.
IV: Chaos
Vincent turns into a skull-faced demon with bat wings.
Vincent turns into a skull-faced demon with bat wings.
- Chaos Saber - Vincent slashes all foes with his wings.
- Satan Slam - The ground rises in the shape of a skull and it's eyes flash, causing an instant death attack. The survivors are attacked by orange skulls that hit for special damage.
Once you have the submarine or a Green, Black, or Gold Chocobo, go to the waterfall in the middle of the Western Continent. If you enter the waterfall from the left side with Vincent in your party, he'll meet a girl from his past (Lucrecia). You have to visit the falls twice, once during disc two and again in disc three; it's during your second visit that you'll get his manual.
Yuffie Kisaragi's Limit Breaks
I-1: Greased Lightning
Yuffie slashes once with her weapon, causing no damage. A second slash mark then appears and her opponent is hit for physical damage.
Yuffie slashes once with her weapon, causing no damage. A second slash mark then appears and her opponent is hit for physical damage.
I-2: Clear Tranquil
Globes of water surround Yuffie and her companions. When they pop open, each character regains some HP.
Globes of water surround Yuffie and her companions. When they pop open, each character regains some HP.
II-1: Landscaper
Yuffie hits the ground and a line of blast waves heads towards her enemy. The ground buckles, then explodes, inflicting earth damage.
Yuffie hits the ground and a line of blast waves heads towards her enemy. The ground buckles, then explodes, inflicting earth damage.
II-2: Bloodfest
The screen turns red and Yuffie hits all enemies with her weapon 10 times for physical damage.
The screen turns red and Yuffie hits all enemies with her weapon 10 times for physical damage.
III-1: Gauntlet
Yuffie creates a blue light beneath all her opponents. A column of blue light bursts upward, hitting every one for special damage.
Yuffie creates a blue light beneath all her opponents. A column of blue light bursts upward, hitting every one for special damage.
III-2: Doom of the Living
The screen turns blue as Yuffie leaps from enemy to enemy, striking for a total of 15 hits. With each hit, purple light flashes from her weapon.
The screen turns blue as Yuffie leaps from enemy to enemy, striking for a total of 15 hits. With each hit, purple light flashes from her weapon.
IV: All Creation
Yuffie creates a swirling circular mass of red, purple, and white light.Out of it fires a large beam of white light that damages all enemies for special damage.
Yuffie creates a swirling circular mass of red, purple, and white light.Out of it fires a large beam of white light that damages all enemies for special damage.
Return to Wutai after completing Yuffie's sub-quest. Head to the pagoda and beat the five bosses within - she'll get her manual once Godo is defeated in battle.
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This page contains Cheats for Final Fantasy 7 organized by sections for Xbox One. This game has 'Role-Playing' as genre, made by Square Enix, released on Mar 26, 2019. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates.
Boxshot & Details
Ff7 Gold Saucer
- Developer: Square Enix
- Publisher: Square Enix
- Genre: Role-Playing
- Release: Mar 26, 2019
- ESRB: Teen
Hints
Bahamnant ZERO Summon Materia details
Walk around after boarding the Shinra No. 26 spaceship on disc two. Your party will be able to go down to the space pod or up the ladder to the right to the huge materia. Go to the huge materia and use the talk button at the tall glass to speak with Cid. He will explain the controls in this part of the game. Talk again at the case and enter the password OK [Keypad Enter], Switch [Keypad Delete], Cancel [Keypad Insert], Cancel [Keypad Insert] to collect the Key Item 'Huge Materia'. After travelling to Cosmo Canyon later in the game, talk to Bugenhagen. He will take your party up to his observatory. Approach to the Blue huge materia and get closer. Your party will receive the Bahamnant ZERO summon materia.
Quick turn around
When surprised with a back attack, try running away to automatically turn around.
Teleport with Yuffie
Have at least one saved game file in which you do not have Yuffie recruited. Load that saved game and save near a forest on the overworld map. Go to a non-overworld area, such as Midgar, the cave near the Chocobo Farm, etc. and intentionally lose a battle to end the game. Note: You can also fight Diamond Weapon in the overworld to lose. Load the previously saved game at the overworld. Enter the forest without going into any location that takes you out of the overworld map. When you find the 'Mystery Ninja' (Yuffie) and win the battle, you will find yourself where your last 'Game Over' happened, and not in the empty field you would normally find Yuffie. If the battle you achieved the Game Over a Boss battle, you will have to refight it. However, if it was a random encounter, you will be in the exact location where the battle was triggered. You can use this glitch to keep Aeris in your party past the end of the City of the Ancients sequence. You can also replay any area you like as many times as desired, which is useful in areas normally only seen once. By fighting the Diamond Weapon repeatedly, you can farm experience points and AP.
Ancient Forest: Enter the without defeating Ultimate Weapon
Get a Mountain Chocobo by breeding a Good and a Great Chocobo and feeding them a Carob Nut. Then, use the Highwind and take your Chocobo to Cosmo Canyon. Once there, use your Mountain Chocobo to get up onto the mountain that has the Ancient Forest on it. Get off your Chocobo and enter the forest. This way. you can get some of the more powerful Materia and weapons early in Disc 2 instead of having to wait until Disc 3.
Ff7 Gold Saucer Gp
Ancient Forest: Alternate character revival
After you gain access to the Ancient Forest, there is a way to revive your characters without using a Phoenix Down or a Life Spell. If you have a KO'd character, walk into one of the fly traps and make it swallow you. When it spits you back out, your KO'd character will be revived with 1 HP.
Bone Village: Dig without paying
Talk to the digging man in front of the house. Choose 'Start digging', and select any treasure. Go to where you want to dig and select 'Done', without calling any men for 100 gil. Ignite the bomb, and press Square (PlayStation version). You will see a man digging, and in the morning you will have the same chance of getting an item as ordering one digger.
Corel: Hidden bird's nest
In Disc 1, when you reach the booth to make the bridge go down to Corel, you will notice walls that look like domes. The first wall with no cracks or damage can be climbed to reach a bird's nest. Cloud will then say something similar to 'Leave it alone' or 'Get the damn treasure'. Choose to get the treasure and you will have to fight a big bird. Once you defeat it, you will receive ten Phoenix Downs.
Corel: Hidden ex-coal miner cave
In Disc 1, you have to take a road to Corel. Once you get the bridge down and able to cross it, there will be a fork in the road. One leads to the rubble in the water, and the other to Corel. Take the road to rubble and keep going. Then, turn right to reach an old man's cave with a tractor inside. There is an Ether, a Potion, and a Tent in this cave, along with an old man.
Cosmo Canyon: Back room of General Store
The General store in Cosmo Canyon has a back room that is roped off when your characters first arrive. Check back after Meteor has been summoned. The rope will be gone, allowing your characters to walk back in the room and get an Elixir, Magic Source, and the 'Full Cure' Materia.
Cosmo Canyon: Hidden picture of Dyne
When Bugenhiagen shows you his conservatory he will talk about Spirit Energy. When it shows the planet, it has Dyne on top of it.
Costa Del A Sol: Buying a villa
Go to Costa Del A Sol in the final Disc or before Disc 3 with at least 300,000 gil. Talk to the person in the upper floor in the first house to the right, with the worlds 'Costa Del A Sol' on it.
Gold Saucer: Time attack mode in snowboarding
Get a good (70+) score on each of the three tracks in the snowboarding game in Gold Saucer. Then, get the yellow balloon to enter time attack mode.
Gold Saucer: Higher battle points
When you win a battle and the slots appear, try to get a bad one. You get more battle points when you select bad items. Before you do this, give the character that is fighting a Ribbon to avoid any status changes such as Poison or Frog.
Gold Saucer: Slot machine prizes
Play the little slot machine in Wonder Square to get one of the following items when you win: 500 GP, 300 GP, 100 GP, 50 GP, 30 GP, 3 GP, 1 GP, Phoenix Down, Potion, Elixir, and Megalixer.
Gold Saucer: Greater chance of Chocobo fight
Go to the Gold Saucer battle arena and have a couple of tries. Exchange your B.P. for Enemy Lure and equip them to the same character who has Chocobo Lure. Go to any of the tracks and you should have a Chocob most of the time.
Gold Saucer: Easy Chocobo race win
If you have acquired a Chocobo that can run on mountains (Mountain, Black, or Gold), race with it. While in the race, your Chocobo will never slow down from things that usually affect other Chocobos (for example, the space area at the end of the short course or the underwater area in the long course).
Alvin has an older son from a previous wife, as well as two daughters with Heidi. Alvin was still married to businesswoman Heidi Chu when his affair with Mandy was exposed in 2014.Although slammed by friends and family, Alvin maintained a relationship with Mandy.
But he also allegedly refused to let go of his wife.However, in late December 2015, when Heidi filed for divorce. That photo was taken last week when I visited her.”Alvin and Mandy’s extramarital affair is well-documented by the Hong Kong press.
Gold Saucer: Chocobo race with Tifa or Cid
After you have started racing Chocobos, go to the Gold Saucer with Tifa or Cid in your party. After you register for a race, and have chosen whether you wanted to race the short or the long course, Cid or Tifa will appear and ask if they can race. You can either agree or disagree; as it does not affect your race in any way.
Gold Saucer: Easy arm wrestling win
To win the arm wrestling game in Gold Saucer easily, use a controller with an auto-fire feature (PlayStation version). Set the auto-fire to Circle and just hold that button when arm wrestling to win most of the time.
Gold Saucer: Easy points
In Wonder World, near the games, you will find a Mog game with a man next to it. Play the Mog game, feeding him slowly until he is full, and no more than that. Do this twice and you will win the Mog game. It takes awhile, but talk to the man afterwards and he will give you 30 points.
Gold Saucer: Easy GP
When you are in Gold Saucer, listen closely to the background music. When you hear a steady beat, play a game of Super Dunk in Wonder Square. Push and release the button on each beat, and you will always sink it. This can easily earn you a few hundred GP with every game.
Gold Saucer: Defeating Teiho in the Chocobo race
Ff7 Gold Saucer Guide
Get a mountain crossing Chocobo (Green) and load it up with the best greens. They can be bought for 5m000 gil at the Chocobo Sage's place. Then, race with it. When you race Teiho on a normal or other Chocobo, when you get toward the finish line, notice how your movement is slowed greatly in the space part of the track. When you race him with the Green Chocobo and get to the space part where he normally zooms past, your movement is not stalled at all. Hold Circle and speed to the finish line to win.
Honeybee Inn: Mini Cait Sith
Go to the Honeybee Inn in Disc 1. Peek in the room with the two old people in it and move the screen all the way over to the hot tub. You will see a mini Cait Sith jumping up and down.
Icicle Island: Chocobo Sage
The Choboco Sage is located on Icicle Island, which is east of the city that you snowboard at.
Junon: Sleeping old man
Directly East of Junon is a small cave that is only accessible using the Highwind or riding on a blue/gold Chocobo. The old man in the cave can tell you how many times your party has fought or escaped. You can also get helpful items from him, but the last two digits in the times you have fought must be the same. For instance, speaking to him after you have fought 699 times may get you the Bolt Ring.
Midgar: Getting back in
Revisit Midgar at any time on disc 3. The man walking around outside the wall will say that he lost his key to sector 5 around the Bone Village. Travel to the Bone Village on the Highwind or Gold Chocobo. Dig for normal treasure, on the top half (upper level) of the site. Keep searching until the key to sector 5 is discovered. The party may now move in and out of Midgar freely.
Midgar: Bonus Shin-Ra building FMV sequence
The first time you enter the Shin-Ra building, bust in after disposing of the guards Go upstairs, but do not take the elevator. Go into the shop in the upper-right corner. Listen to the people in the bottom-left corner. Then, go next to the man and press Circle (PlayStation version). You should see an FMV sequence. Note: This does not work after frightening the couple away.
Nibelheim: Safe combination
The combination to the safe in the old mansion in Nibelheim that contains the key to enter the basement (and get Vincent) is Right 36, Left 10, Right 59, Right 97. Note: Push the button used to talk to people to select each number. After opening the safe and fighting the monster inside, a key to the other part of the mansion and Odin summon materia will be found.
Swamp: Crossing without a Chocobo
To get across the swamp where the Zolom lives without a Chocobo, enter and keep running. If the Zolom is just about to enter a battle with you, save the game. Then reset, and load the saved game. The Zolom will be in a distant corner, giving you a chance to get across without a battle. If not, repeat those steps until you are across.
Winhill: Cow abduction by aliens
When you go to Winhill on Disc 3, exit the town near where the two boys playing tag and the man in yellow are located. It is a small exit besides the flower shop on this screen. You should be on a dirt path. Follow the path until you see the rock formation slightly below the top left corner of the screen. Then, walk onto the right side corner and a battle screen will appear. No enemy will be shown, and you are then prompted to attack something. An UFO abducting a cow should fly across the screen.
Status display
The highest number shown on the status menu is 255. However the game will allow items on that screen to be built higher, but will display anything greater than that number.
Quick turn around
When surprised with a back attack, try running away to automatically turn around.
Unlimited Regen
Instead of using Regen, which has a limited time of effect, equip yourself with an item or Materia that absorbs Poison. Make sure that it does not nullify Poison. Then, Poison yourself and you will recover health every turn until the very end of the battle. The best way to use this strategy is to equip the Poison Ring or the combination of the Elemental Materia level 3 with the Poison Materia in your armor.
Super MP Absorb
Get the MP Absorb and Master Summon (W-Summon is suggested) materia. You can do this with any character, but Cloud is recommended. Equip the character you want to absorb MP with MP Absorb (it does not have to be mastered) linked with Master Summon. Enter a battle with this materia equiped and summon Knights Of The Round (two times if you have the W-summon materia). Once the summon is complete you will receive anywhere between 600 and 700 MP. This ability is very useful against the Ruby Weapon and Sephiroth.
Master Materia
To get Master Materia (Magic, Summon, and Command), have every materia of a color mastered. Then, return to Cosmo Canyon. Go to the color of all the materia you mastered. It will exchange all the Master Materia of that color and you will get the mastered materia. Do the same thing to every color to get all Master Materia. Alternately, defeat Emerald Weapon in the ocean off Junon. After you win, go to Kaml. Go to the house to the right. The man there will exchange all three Master Materia.
Getting the Underwater materia
Go to the underwater tunnel by using the elevator in Juno. Equip the Morph materia on someone and fight until encountering the Ghost Ship enemy. Morph it, and the ghost ship will turn into the Guide Book. Give it to the old man in the right-most house in Kalm. He will give you the Underwater materia. This materia eliminate the timer when you fight Emerald weapon.
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Summon Materia locations
- Choco Mog: Talk to the Chocobo at the front of the farm and reply 'Waaark'.
- Shiva: At the Junon coast after saving Pricilla.
- Ifrit: On the boat after beating Jenova-BIRTH.
- Ramuh: Lying on the floor in the Chocobo Jockey waiting room.
- Titan: In the wreckage of the Gongaga reactor.
- Odin: Defeat the Lost Number enemy inside the Shinra mansion safe.
- Leviathan: Defeat everyone in the Pagoda in Wutai.
- Kjata: Walk to the second area in the Sleeping Forest and it will be floating around. Wait in the spot where it is first seen, then tap [Action] to take it. Do not use against fire absorbing enemies.
- Alexander: After the snowboarding sequence, find the hot spring and touch it. Then find the area where you leave markers and keep to a straight path. Find the hut there and enter. Leave through the downward facing door. Go right, find the cave and talk to the person inside. Defeat her and the materia will fall from the sky.
- Bahamut: Defeat the red dragon at the Cetra shrine.
- Typhoon: Defeat the Ultimate Weapon a few times until it dies. A crate will remain. Go to the jelly object on top of the mountain and its at the end.
- Neo Bahamut: After Geas cliff; just pick it up.
- Phoenix: Found while collecting the Huge Materia at Mount Condor. After defeating the enemies and the man sends you out to check on the condor egg, it can be found on the ground.
- Hades: On the wreckage in the Gelinka.
- Bahamut ZERO: Collect the four Huge Materia. Store them in the Observatory, then look closely at the blue Huge Materia.
- Knights Of The Round: Found on the island only on the final disc. It is unmarked at the top right of the map, and requires a Gold Chocobo to reach it.
- Ramuh: After you defeat Dyne at Coral Prison, you will go up an elevator and into a room with Chocobo riders. There will be stalls at that location. Press Circle at the very last stall to get the Ramuh materia.
Morphing enemies quickly
Equip the Morph Materia paired with Sneak Attack Materia then Mega All Materia. Your character will automatically Morph the enemies at the beginning of a battle. This trick is very useful when you want to Morph multiple enemies. However, it will only work most, but not all, of the time.
Enemy Skills Guide
- Getting the Bad Breath: Fight the creature after the Icicle Fall, on the left side after equipping the Enemy Skill materia.
- Getting the Big Guard: To get the Big Guard enemy skill (casts Barrier, M-Barrier, and Haste), make sure you have Manipulate (Cait Sith is equipped with it) and Enemy Skill materias. Go to Costa Del Sol's nearby beach. You will find an enemy called Beach Plug. Use the Manipulate on them and make one cast Big Guard on your party.
- Getting the Death Force: Fight the adamataiami on the beach of the west continent.
- Getting the Death Roulette: Equip all party members with the Enemy Skill Materia. Walk around in the spiral part of the Northern Cave encountering a Death Dealer. Manipulate it during the battle and cast death roulette. This will increase the chance of the party member with the best Enemy Skill Materia to get hit with that attack.
- Getting the Death Sentence: Fight the demon riders before the Broken Reactor after equipping the Enemy Skill materia.
- Getting the Dragon Force: Manipulate the Dark Dragons with a master level Manipulate Materia and the Hypnocrown accessory.
- Getting the Flame Thrower: Fight the green dragons at the Broken Reactor after equipping the Enemy Skill materia.
- Getting the Frog Song: Fight the frogs south-east of Cosmo Canyon after equipping the Enemy Skill materia.
- Getting the Goblin Punch: Go to the Goblin Islands and get in a fight with a Goblin. Get it to do the Goblin Punch against a character equipped with the Enemy Skill materia.
- Getting the L5 Death: Fight the Parasite in the crater.
- Getting the Laser: Manipulate the Dark Dragons with a master level Manipulate Materia and the Hypnocrown accessory.
- Getting the Magic Breath: Fight the Stilva in Gaea's Cliff.
- Getting the Magic Hammer: Walk around the Wutai area. You will encounter an enemy called Razor Weed. Manipulate him and use Magic Hammer on the character(s) who have the Enemy Skill Materia on them.
Easy 'Materia Overlord' Achievement or Trophy Guide
Just an important warning: be careful if you farm the 'all' (or other) materia for the achievement of 99kk, since if the space for the materias in the inventory (creating new materias) is filled, the materia 'underwater' will be removed and it cannot be obtained again, missing this achievement. Keep this in mind.
Unlockables
Achievements
Complete one of the following achievements to collect their Xbox Live Gamerscore points:
Unlockable: | How to Unlock: | |
A Feat of Meteoric Proportions (70 GP) | Complete FINAL FANTASY VII | |
A Universe of Pain (35 GP) | Learn Cosmo Memory—Red XIII's last Limit Break | |
Bahamutype-0 (35 GP) | Obtain the Bahamut ZERO Materia | |
Best Bromance (15 GP) | Go on a date with Barret in the Gold Saucer | |
Breaking New Ground (15 GP) | Use a Limit Break | |
Chocochampion (15 GP) | Win the Chocobo Racing mini-game | |
Coming Up All Nines (35 GP) | Obtain 99,999,999 gil | |
Consummate Cross-dresser (15 GP) | Get Don Corneo to choose Cloud over the two females | |
Corel's Angel (15 GP) | Score 10,050 points or more in G-Bike at the Gold Saucer | |
Failure IS an Option (15 GP) | Have your whole party fall in battle | |
First Blood (15 GP) | Emerge victorious from your first battle | |
Fledgling Summoner (15 GP) | Use a summon Materia in battle | |
Gale Warning (35 GP) | Learn Highwind—Cid's last Limit Break | |
Inner Demons (35 GP) | Learn Chaos—Vincent's last Limit Break | |
Liege of Leveling (35 GP) | Reach Lv. 99 with one character | |
Loose Cannon (35 GP) | Learn Catastrophe—Barret's last Limit Break | |
Making Waves (15 GP) | Obtain the Leviathan Materia | |
Materia Mastermind (15 GP) | Raise a Materia to Lv. 5 | |
Meet Your Maker (35 GP) | Learn All Creation—Yuffie's last Limit Break | |
Packing a Punch (35 GP) | Learn Final Heaven—Tifa's last Limit Break | |
Roundtable Destruction (35 GP) | Obtain the Knights of the Round Materia | |
See the Light (35 GP) | Learn Great Gospel—Aeris's last Limit Break | |
Shuriken Join Us (15 GP) | Have Yuffie join your party | |
The Slash to End All Slashes (35 GP) | Learn Omnislash—Cloud's last Limit Break | |
Transcendent Convoker (70 GP) | Obtain the Master Summon Materia | |
Waiting in the Wings (15 GP) | Obtain the Bahamut Materia | |
Wheel of Fortune (35 GP) | Learn Slots—Cait Sith's last Limit Break | |
Won't You be My Valentine? (15 GP) | Have Vincent join your party |
Secret Achievements
Complete one of the following Secret achievements to collect their Xbox Live Gamerscore points:
Unlockable: | How to Unlock: | |
Diamond Disintegrator (70 GP) | Defeat Diamond Weapon | |
Emerald Eviscerator (70 GP) | Defeat Emerald Weapon | |
Ruby Render (70 GP) | Defeat Ruby Weapon |
Ff7 Gold Saucer Easy Gp
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- Added on: Sep 20, 2018